![]() Now set the button on the PSP to specific keys on the keyboard. Also, open the README.txt provided with FusaGamePad. Now connect your PSP to the Mac, and open FusaGamePad on the PSP. (I'm using a slightly older version, but it's the same interface so it doesn't matter) If you, like me, don't understand terms such as saturation and dead zone, and still want to modify the sensitivity of the controls, you can do so using a third party app.ĭownload GamePad Companion from the Mac App Store. However, if you're not happy with the controls and still want to fine tune it, then only do the following given below.) (You can still play F1 2012 easily and nicely with the above setup. My settings with the PSP for F1 2012 are as follows: Now, open F1 2012, and go to options and edit the controls and modify the controls to the buttons on the PSP, and you're set. Your PSP is now a controller, just like any other joystick. Press the Eject button on the Mac, exit USB Mode on the PSP and open FusaGamePad on the PSP. Now connect your PSP to the Mac, goto PSP>GAME and drag the folder named FusaGamePad from the PSP>GAME from the downloaded file.ĭon't disconnect your PSP from your Mac. It's easy and plenty of tutorials are available. To root your PSP, look for instructions online. Now, FusaGamePad only works for rooted PSP's, like mine was. Next, I downloaded FusaGamePad for the PSP. So I revived my PSP(which had F1 '09 on it surprisingly), and hooked it up to my Mac. But I do have my trusty million year old PSP. Now I did not have a wheel, or a console controller of any sort. You just cannot match the pace of the amateur level AI, let alone hardened veterans online who have a proper gaming setup. It's simply impossible to play the game with keyboard controls. However when I started playing F1 2012, immediately there was a problem. I'm using OS X Mountain Lion just by the way. Surprisingly the Windows version cannot run the game on max graphics without frame skip or lag. The game is superb, and my Mac easily runs it on max graphics setting, and the visuals are amazing. And as I don't like booting to Windows, I barely played F1 2012 on it anyway. Anyhow I downloaded my copy of F1 2012 a week ago, and I was immensely excited to finally play it on my Mac, and not having to boot up Windows 7 via Bootcamp to play it. No word yet on the Rock Band controllers, though, and I think they do a little more than the standard controllers.Feral Interactive ported F1 2012 to Mac about a month ago, which is great, just that the game is already pretty old by now and F1 2013 is coming in April 2013. Generic Xbox controllers work just find via the Wireless Gaming Receiver. ![]() More good news: Bill has updated the post with information on Xbox 360 controller possibilities. Success! Samples were triggered correctly, the fast key repeat rate didn’t cause any problems, and latency was basically nil. I re-mapped the keys in GPC, switched back to GB and gave it a try. I ended up choosing kick, snare, two toms and one cymbal, since the other cymbal I wanted was in a inactive area of the keyboard. Of course, the nice thing here is that the basic steps apply to other controllers, just in case Rock Band doesn’t float your boat (or rock your socks, or whatever). The secret formula: a wonderful utility that helps you use HID-compatible game controllers on the Mac, sans drivers. Bill Pendry wanted to use his PlayStation 3 Rock Band controllers with GarageBand on the Mac, so he’s posted step-by-step instructions to do just that.
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